using System;
using System.Collections.Generic;
using SkiaSharp;
using Uno.Disposables;
using Windows.UI;

namespace Windows.UI.Composition
{
	public partial class CompositionColorBrush
	{
		internal override void UpdatePaint(SKPaint fillPaint)
		{
			fillPaint.Color = Color.ToSKColor(Compositor.CurrentOpacity);
		}
	}
}
